Engine Room

SWOS Virtual Reality Training: LCS Engineering Plant Technicians

Engine Room

Interior and exterior engineering spaces modeled as part of a larger team for a the Navy's Immersive Virtual Ship Environment. Faro scans were imported as a particle animation into Maya then used to model all assets including but not limited to every nut, bolt, valve, gauge, pipe, and wire to within a 1 inch tolerance. The work performed was sensitive in nature and subject to Government NDA. Images shown are restricted in resolution per NDA.

Models, UVs, Import/Placement, Material assignment for:
Walls/Floor/Ceiling, Pipes, Walkways/Handrails, Light Fixtures, Gauges, Wires, etc.
Kenneth Polly
Kayla Boland
http://www.kaylaboland.com/
Dustin Schwab
https://www.artstation.com/dustinschwab
& more...

Material Creation & Lighting
Jacob Browder
https://www.artstation.com/ghost123238
Nicole Gorny
https://www.artstation.com/ssjtroll

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